Should i let samara kill herself




















If Shepard tried to romance her before and nearly shared a kiss, at the end of their meeting Samara takes Shepard's hand with both her hands and adds, "Your time is precious. Spend it wisely. And with those who care for you. Shepard can talk to Samara one last time via hologram during the final assault on Earth.

The justicar declares that it's past time she joined Shepard's battle. If Shepard is renegade, Samara remarks that the Commander's gift for inspiring confidence is needed more than ever. When Shepard asks if that gift would work against the many factions fighting the war, she's of the opinion most would have deemed an alliance between disparate peoples impossible.

If Shepard is of a paragon disposition, Samara instead reminds the Commander of the assistance rendered at the monastery. Shepard is grateful at Samara returning the favor, and she advises the Commander to choose their actions well since they are all that will be remembered.

If both Samara and Falere survive the Lesuss mission, they will be seen on an urban asari cityscape if Shepard chooses to use the Crucible at all. Falere seems happy and Samara is finally at peace. Alternatively, Samara will be shown fighting injustice, resuming her life as a justicar if she failed to follow up on Morinth back in Sometime after Shepard retakes the Normandy and has already met up with her at the Citadel Embassies, Samara messages her former Commander saying that she is once more currently on the Citadel and asks if she can be of any assistance.

If Samara has been invited up to the Personal Apartment , she reminds Shepard that they've already said their farewells, though the Spectre shrugs it off rhetorically asking if they're going to stand on formalities because they merely want to see her again.

The personal apartment's huge windows remind Shepard of their talks with Samara on the Normandy. Samara sees the comparison and admits she also enjoyed their conversations. If Shepard uses this moment to talk about Samara, the Commander pulls out an issue of Justicar Heroes reporting on some of the justicar's exploits. Although she claims the publication has been known to exaggerate, Samara does confirm a couple of details Shepard asks about.

If Shepard instead lets Samara set their activity, the justicar suggests they observe people to test their powers of perception.

They analyze a limping turian and two whispering volus with a case, although when Shepard questions Samara's precise assessment on the volus the justicar admits it was fun making the details up. The Commander moves on, pointing to the elcor with the umbrella next, and Samara deems that an easy one.

When Shepard asks about themself, though, Samara initially thinks it's a difficult one. Whichever way the two steer their interactions, they eventually seat themselves at the nearby sofa. Samara thinks Shepard is remarkable, asking them how they feel about the fact others look up to them as a hero.

She is satisfied with the Spectre's reply regardless of what it is, finally opting to settle to sit together in peace. Provided that the Commander is not currently romancing anyone, and an attempt was made to romance Samara previously , Shepard can try to start a relationship with her again.

If Shepard declares surprise at how strongly they felt at seeing Samara again on Lesuss, the attempt is more successful. Samara tries to pull away again, but Shepard doesn't let her go, and she begins to reconsider as she realizes her way of life is dying. Shepard can either hold her tight or kiss her, and Samara is grateful for the opportunity to live in the moment as they embrace afterward.

Samara can assist Shepard in the Armax Arsenal Arena , provided the license to team up with her is acquired. If Shepard accepts Kolyat 's request for a memorial service, Samara is present along with Thane 's other crewmates from his time on the Normandy. During her turn to speak, she reflects that while Thane's last stand was important, they must also remember why he left the Normandy: to keep his son away from a life of crime.

Such deeds do not go unnoticed by the universe. They echo in all who hear them, and that is why Samara chose to attend. Samara is an optional invite to Shepard's big party. At the party's first phase, she's hanging out with Liara and Traynor by the kitchen.

If the party is set to energetic, she shares that she sometimes misses her younger days: centuries upon centuries of carefree sex. If the party is quiet, she simply tells the others to enjoy the diversions of youth while they last. When Samantha coaxes the guests for recollections involving their histories with Shepard, Samara replies that working with the Commander reminded her of her younger days: working with mercenaries, blowing stuff up with mercenaries, and occasionally sleeping with mercenaries.

At the second phase of the party, if the mood was set to energetic, if Shepard and Samara are just friends and Zaeed Massani is around he will attempt to flirt with her by the wall painting in the kitchen area. Samara gives up analyzing the painting after saying she likes the way the colors blend because she has no idea what she's saying and remarks she's not sure what it is, but Zaeed had poetic ideas about it instead, causing her to remark he's a complicated man.

Zaeed brings up the topic of his "Jessie", and Samara misinterprets it as his former lover. Soon enough she gets clarification, and gently rebuffs Zaeed for the last time by stating there's nothing wrong with silence between friends. In a quiet setting, Samara meditates upstairs near the couches, soaking up the enjoyment of others because she finds it calming. She apparently found the corner after a quick break from the restroom, and has been sitting there since.

She's quick to point out she recognizes Shepard's footfalls when the Commander comes around. Mass Effect 3 Wiki Guide. Last Edited: 19 Aug pm. Read with caution! A Romance with Samara will only happen in content available in the Citadel DLC , so it's recommended you have it installed if you want to pursue a relationship with her. As well, while a Romance with Samara won't jeopardize attempts at another Romance , you won't be able to progress a Romance with her if you've Locked In a Romance with somebody else.

This is the beginning and end of the Romance, such that it is. Was this guide helpful? YES NO. Your journal will be updated with the mission "Mesana: Distress Signal," but neither the journal nor Liara will have any helpful information.

Note: Though the mission's name suggests you should go to the Kallini system of the Nimbus Cluster , the monastery is actually in the Mesana system Nimbus Cluster on the planet Lesuss. This mission, discounting alternative ways of progressing through the game, introduces another Reaper perversion into their arsenal of troops.

Most enemies here only have health and are equal parts melee and range. Most of the ones who do have protection have high armor and barriers. Your abilities selection should focus on powers conducive to fire and biotic explosions: Warp and its ilk should shine here.

The monastery is also highly spacious and you'll likely be fighting enemies from a distance. If you want to practice your long-range skills, bring the appropriate weapons. On approach to the planet, Liara will reveal, either in person if she's present or through a videoscreen if not, that she has just found out that the distress signal originated from an Ardat-Yakshi monastery, which is one reason the asari government was hesitant to give them any details at first. You can ask questions about the Ardat-Yakshi and respond how you will, then you will land at the monastery.

If Samara survived Mass Effect 2 , there will be a vehicle you can examine directly to your right, with one of your squadmates stating that someone recently arrived here. Pick up the Assault Rifle Stability Damper to the left of the door, then proceed. The elevator is missing, so you will have to jump across the gap and then slide down into the elevator shaft using the ladder on the right side of the platform.

A squad member will comment on the noises you can hear as you reach the end of this platform and leap across the gap into a disheveled room. A cutscene will play upon examination of the corpse wherein you discover that there is a bomb in the Great Hall of the monastery.

Respond how you will, then you will find yourself facing into an open doorway. Pick up the thermal clip if you need it and go through the door. There is nothing else of interest in this room, so bypass the door and go on to the next room. In this room you will meet Samara, provided she's alive. After the cutscene, turn right to find a PDA beside another corpse.

Pick it up to garner 20 experience and the mission Citadel: Asari Widow. Head out the door to the left, where a squad member will comment on the unlikelihood of this being a Reaper target.

There is nothing of interest, so proceed down the stairs into the courtyard. You are safe for the moment and have time to find a few thermal clips, if you need them, but as you approach the other side of the space, a Banshee will appear for what is likely to be the first time in your game. See its article for full information and tactics on dealing with the creature; the brief summary is stay as far away as possible and shoot it in the head.

After you have taken down the Banshee, several Cannibals will spawn. There is nothing but ammo to pick up, so refill your ammo and move on. On the other side of the door, a cutscene will play showing an Ardat-Yakshi, Falere , fighting a Cannibal.

Either Shepard or Samara will defeat it, leading to a conversation about the Reapers trying to turn all Ardat-Yakshi into Banshees. Falere will ask you to save her sister, Rila , from the Great Hall. Respond however you wish, but no matter which option you choose, Falere will learn about the bomb and rush on ahead of you to save her sister by herself. Samara, if present, will go after her. You can examine the broken elevator on the left side of the room, and there is a computer down the right side to the left of the door that can be examined for 20 experience and to learn that the leadership of the monastery considered the Reaper threat to be a rumor that they needed to protect the students from hearing.

Proceed through the door to find several Cannibals and a Marauder. They will not notice you when the door opens, so you have time to coordinate an attack to take out at least one Cannibal before the fight actually starts.

As soon as you attack, move into cover to deal with the rest of them. There is a Disciple shotgun and a Serrice Council shoulder guard through the first doorway on your right, and there is a medical station at the far end of the same room. Go to the room on the other side of the walkway to access two computers, a wall safe with credits, and a weapon bench. The computers contain letters that reveal that one of the Ardat-Yakshi, Yanis, has been causing trouble at the monastery.

If you kept Morinth alive in Mass Effect 2, one of the computers will instead contain a report from Superintendent Jethra to Matriarch Gallae discussing Morinth's attempts to contact her sisters, and expressing her concerns about security at the monastery. You can then go down the stairs, where you will encounter another Banshee and several Cannibals. This fight is significantly more difficult than the first fight with a Banshee, because there are not a lot of options for cover until you take out some of the Cannibals, and the Banshee has a habit of following Shepard around.

The engagement can be less hazardous if squadmates are told to hold position at the top of the stairs and Shepard retreats to join them when the enemies appear. Once it's dealt with, though, the grand staircase is a great place to defend from.



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