Cheers, Bunny. Join Date: January 21, I am not sure I understand to what hearts you are refering to my friend. Perhaps you could be a little more specific? Think I have her son's heart, but not sure where hers might be. Elite Waterdeep Guard. Join Date: April 14, I know that's there's a fire in the room where there's a fire giant that can cast spells before where the drow women is prisoner. With a 17 WIS you can try to tell your loved one that this isn't real.
Gorion punishes you yet again, by knocking everyone down they even make the "dead" sounds, but are not dead. Finally you get to resist his efforts. You get quest experience and he summons some monsters to attack you. Master Wraith - 30, experience After any conversation with your romantic interest, enter the temple. Here you'll find various undead running around. They want to destroy you for some reason. Ah well. Not only do they have a Skeleton Cleric but a Skeleton Mage as well aren't those called Search the tile over to the left to find some treasure.
Go up the stairs to find Nyalee. She is the one who raised Yaga Shura, and taught him how to be invulnerable. However, she feels that he has disrespected her by literally stealing her heart and wants your help to kill him. It just works out that you also want him dead, doesn't it? He is invulnerable because he keeps his heart outside of his body, eternally bathed in flames. She asks you to find both their hearts and bring them to her. Then she can douse the fire and make him mortal once more.
Ask where the hearts are and she'll tell you that they reside in the mountains. Time to go. Leave this area and go up to the Marching Mountains. Go up along the path. You'll have to fight some giants. Go right along the lava lake. Here you'll find a party of In short, they're all tiny. How did Bhaal mate with a rabbit anyway? Go back left, then down the path to x y Here go up and to the right. A Fire Giant along here whom you should kill is carrying many non-Magical weaponry.
Almost as if he's trying to tell you that you'll need these to kill Magic Golems. Go up across the rocks to the cave x y Also, don't walk on the lava, it hurts a lot. Finally be sure to constantly be on the lookout for traps, this place is covered with them. The 2 side rooms aren't important just yet, so go up. As you go by you will see 2 barriers to the sides. Keep going up. In the center of the area is a great Machine x y There are passages to the left and right, with the blocked exit being up.
Go left. There will be a pool of lava here, with a container in the center x y Taluntain , Jan 16, IIRC you have to walk over some 'stepping stone' type things to get into his actual lair. Spudsquisher , Jan 16, Joined: Jan 14, Messages: Likes Received: 0. Fire giants spawn in upper left corner of Marching Mountains map. Once inside, you'll need to gather wardstones from various rooms in order to be able to go up the stairs all the way in the back, at the top center of the map. The stairs take you to the second indoor level, i.
At the back of the main hall is a brazier with Yaga-Shura's heart. On the back wall of the main hall are some huge double doors. You'll need fire giant strength to open them there are potions and a girdle that give you that strength. Through the double doors is the bedroom, and the witch's heart is hidden under the bed. Take both hearts to the witch. She'll destroy Yaga-Shura's heart and he will no longer be invicible.
Bombur , Jan 16, You must log in or sign up to reply here. Show Ignored Content. Also, in the northwest corner are a group of BhaalSpawn who are no match for your party by now and they will turn and flee.
Try to catch them and kill them off if you can, but it's not too important. Yaga-Shura's lair is mainly populated with Fire Giants, so make sure you are well prepared with Ice-based Spells and Fire Protections, then wade right in. You will have a large encounter with some Fire Giants immediately, and don't move about the map too much as you'll keep drawing more and more monsters into the melee, and eventually be overwhelmed.
Also watch out for the Lava Pit in the centre of the floor. To exit the level you'll have to proceed up to level three, as level two is barred by magical doors. When you reach the third floor you will see a peculiar machine in the centre of the room.
Inspect it and you will find out that it is the source of power for the magically sealed entrance to Yaga-Shura's inner sanctum. On it are four symbols; a Hammer; a Skull, Blood and a Flame. Go up the steps to the left after inspecting them for traps - in fact, most of the game involves this, so take it as read from now on, and the best way to do it is with an invisible Thief.
Inside this room will be a container which, when opened, will release a swathe of Fire Trolls and Fire Salamanders, and once defeated you will be given a few goodies plus the essential Hammer Wardstone. Now you'll have to open the container on the right-hand side. Then, after they've been beaten, you can open container number two, where you'll be set upon by Magic, Clay and Adamantine Golems.
The reward after this battle is a few goodies and the Skull Wardstone. Return to the first floor and click on the two gongs in the rooms either side of the main chamber. The magical doors on level two are now open.
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